﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


// 粒子特效表字段
public class ParticleTableData : TableData
{
    public int ID;
    public string Name;
    public string Path;
    public float DuringTime; // 特效持续时间
}

// 粒子特效表
public class ParticleTable : ConfigTableBase<ParticleTableData, ParticleTable>
{
}

